Colorful fish of varying shapes and size filled my field of view and I started to descend deeper into the water. So, as I began to take Scuba Steve outside the pod and jump in the crystal clear blue water, I noticed off in the distance what looked like long plant stocks of seaweed rising from the ocean floor. One of the items you can create is a defense knife which you can use to not only hunt fish and defend yourself from attacking creatures, but it also allows you to gather plant samples which are needed to craft other items. Storage space is also limited so you will find yourself making very frequent trips back to the pod, but then again, you would naturally do that anyways if this were a real life scenario. There is a crafting table that you can interact with and that will show you the basics however, there's no way to track a specific crafting item requirements (at least as of right now), so unless you have a photographic memory, or look it up online, you'll be visiting this station quite frequently for reminders. Sadly, there was no guidance in terms of what items need to be collected to create other items. I was obviously aware that this game followed a similar structure of 'collect Item A and combine it with Item B to create Item C', thus gaining the benefits and bonuses from it. When my character woke up I had no idea what I needed to do to. Watching not only how light illuminates the water at different times of the day, but how the flora and fauna react will shift your perspective and start to immerse you into this world. When beneath the surface, white caps above form gaps for rays of sunlight to shine below, and when you're underwater the imaging of the surface is some of the best water interaction I've ever seen in a game. One factor stood out right from the beginning and that was the impression I got from the water effects. It's one that will make you feel like MacGyver, Steve Zissou, Bear Grylls, and the Crocodile Hunter all in one. Without a doubt Subnautica is a pure survival game at its core.
Subnautica game preview xbox one plus#
The lack of clean drinking water is just one problem you face though as you also need to consume food (sorry PETA) plus work on developing some form of shelter. We've all seen images like this in Hollywood before such as Cast Away, The Life of Pi, and many more detailed stories about being stranded in a place where you can't drink the water, and Subnautica is no different. You don't know where you are and you don't have any useful information to assist you, and this is where the fight for survival begins. When you awaken you find yourself still in the pod, and when you climb out you see that you have landed in world filled with water. The games starts off with your character, who I'll call Scuba Steve, strapping himself into an escape pod and hangs on for dear life as they bear witness to a bunch of camera jarring action before a monitor within the pod becomes unhinged, flies off and smashes you right in the face, thus knocking you out cold. So it was with somewhat open expections that I put on my virtual oxygen tank and dove right in! There were multiple gametypes to select from but the only difference (outside of creating your own game) was how you manage to balance food, water, oxygen, and death.
Subnautica game preview xbox one Pc#
Starting out you'll note the disclaimer that indicates the build on the Xbox One is an older version than the one on PC and it doesn't provide some of the features and functions found on that other platform. I recently had the chance to experience the game Subnautica, developed by Unknown Worlds Entertainment. This acts as a link between developer and gamer in an effort to make a better product. With Microsoft constantly trying to add value to the Xbox Live service, gamers now get the benefit of playing early versions of upcoming games through the Games Preview Program.